I'm Duncan Shirah, a sculptor and metal worker in Atlanta, Georgia. I specialize in designing and building functional sculpture. I strive to produce work that is that is well crafted, intellectually engaging, and timelessly aesthetic.

My formal Sculpture education was a crash-course of workshop skills that gave me a working knowledge of a wide range of production processes. Early projects showed me how physical interaction can create a more sincere connection to an audience. In pursuit of that quality in my work I focused on technical metalworking and woodworking to make structural parts and functional systems.

I worked as a stone mason, tree climber, zoo babboo harvester, and haunted house stunt man before finding a position in the arts at Inferno Art Foundry. There I was a welder and mold maker, helping clients turn clay sculptures into cast bronze works of art. I used these skills to help run public iron pours and occasionaly made props and costumes for the film industry. I learned to quickly pick up new techniques and adapt to work environments.

As a side project I helped found MASS Collective, a community workshop built to provide tools, education, and workspace to creative people across disciplines. I worked at MASS as a board member and project manager to develop workspaces and coordinate commissions from outside companies. In these roles and through the wealth of knowledge of the unbelievably talented members and leaders, I developed new skills like laser-cutting and electronics that have greatly contributed the versatility and precision of my work.

I remain involved with MASS Collective and Inferno Art Foundry, and local iron pours while focusing on sculptural commissions from the entertainment industry and other companies. I'm continually developing new skills and practices that lend versatility and quality to my work.